Keyframe.it Studio docs

How everything works.

A guide to each of the four tools: getting started, every feature, file formats, shortcuts and answers to common questions.

Keyframe.it2D skeletal animation for games, free in your browserOverview · Getting started · Importing art · Bones and rigging · Meshes and weights · Animating…Sprite PuppeteerRig, animate and play-test pixel-art sprites in your browser, then export them for your game engine.Overview · Getting started · Loading sprites · Rigging · Animating and editing moves · Directions, camera sets and looks…MeshForgeImage or prompt to a textured 3D model, then rig, animate, export and render sprites in your browser.Overview · Getting started · Your fal.ai key and costs · Making a model · The library · Rigging in the browser…PixelForgePictures, renders, GIFs and sprite sheets into clean pixel artOverview · Getting started · Opening pictures, GIFs and sprite sheets · Size and shrinking (Look tab) · Preparing the picture (Picture tab) · Palettes and dithering (Colours tab)…

Which tool do I need?

You have…You want…Use
Layered character art or slot symbolsSmooth 2D animation, Spine filesKeyframe.it
A pixel-art sprite or sprite sheetsA playable character, engine filesSprite Puppeteer
A photo, a drawing or an ideaA 3D model, or sprites rendered from itMeshForge
Any picture, render or GIFPixel art, on a palette you choosePixelForge

Questions

Free? Private? Which browsers? See the FAQ, covering the whole Studio and every tool.