Breathing monkey
A hand-rigged character with a gentle breathing idle and blink. A friendly first project for learning bones and keyframes.
Explore this example →Start with something moving
Look inside a finished rig. Change one thing. Make it yours.
A hand-rigged character with a gentle breathing idle and blink. A friendly first project for learning bones and keyframes.
Explore this example →A sparkling gem with ready-made idle, land, anticipation and win clips. Explore squash, stretch, glow and a moving shine.
Explore this example →A gold coin with four animation clips, additive glow and sparkle effects. Start with the pack, then make the timing your own.
Explore this example →An editable character example for exploring the relationship between artwork, bones and animated poses.
Explore this example →A more detailed character with weighted meshes, spring motion and smoke clips. Open it when you are ready to explore a larger rig.
Explore this example →A cherry symbol with an editable rig and four clips. A compact example for learning timing, bounce and game feedback.
Explore this example →